![Unreal Engine on Twitter: "Dramatically improve performance in VR projects when using Round Robin Occlusion to reduce the number of queries by half by using only a single eye in 4.21! Details Unreal Engine on Twitter: "Dramatically improve performance in VR projects when using Round Robin Occlusion to reduce the number of queries by half by using only a single eye in 4.21! Details](https://pbs.twimg.com/media/Du9RDURXgAAeQxH.jpg)
Unreal Engine on Twitter: "Dramatically improve performance in VR projects when using Round Robin Occlusion to reduce the number of queries by half by using only a single eye in 4.21! Details
![FPS is low but the hardware does not work even by half - Debugging, Optimization, & Profiling - Epic Developer Community Forums FPS is low but the hardware does not work even by half - Debugging, Optimization, & Profiling - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/e/4/ae46778346bc2209fa2b53105779f0c59d23a99f.jpeg)
FPS is low but the hardware does not work even by half - Debugging, Optimization, & Profiling - Epic Developer Community Forums
![Unreal VR Build is running only at 60 fps why? But Runs at 80+FPS in editor( engine) - XR Development - Epic Developer Community Forums Unreal VR Build is running only at 60 fps why? But Runs at 80+FPS in editor( engine) - XR Development - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/8/7/e87820c65dc45434135256f7de09a92640e5ce86.png)